The Great Emu War is a fun, frantic couch-competitive experience.
Liminal is a mind-bending puzzle game where the player to alter the connectivity of space and gravity to navigate a strange, futuristic cityscape.
Contribution: Mechanic and Level Designer
Orbit is a project I undertook to teach myself to use Unity. In the process I wrote a game systems to handle lockstep networking and both A* and influence based pathfinding.
Wander is an interactive art project. The user is invited to explore a virtual sculpture garden.